Code 501: iOS App Development with Swift


Ready to step into the world of iOS development? Learn Swift, Xcode, Apple's app development best practices, and mobile development industry standards.

Throughout this intensive course, you will study professional techniques and practices as you advance your skills in iOS development.


At the end of this course, you will be able to:

  • Create mobile apps in Swift, Apple's new programming language.
  • Use industry tools and frameworks such as Cocoa, Xcode, UIKit, Git, and more.
  • Understand and know how to properly use UIKit, asynchronous code, CoreImage, NSURLSession and JSON, AutoLayout, Source Control, Core Data, Animation, and the app submission process.


  • Code 301
  • All students are expected to complete the prework for this course before the first day of class.


Cocoa Touch

  • UIKit
    • View Hierarchy
    • Responding to Touch Events
    • Animation / Custom Interactive Transitions
    • UITableView / UICollectionView
    • Container View Controllers
  • Foundation
    • Collection Classes Under the Hood
    • Strings and String Manipulation
    • Networking with NSURLSession
  • Core Data
    • Create and Design Model Objects in a Relational Database (SQLite)
    • Optimize Your Code for Complex, Lightning-Quick Database Lookups
    • Migrating your Data
    • Concurrency and Core Data
  • Web APIs
    • HTTP Protocol
    • REST API
    • JSON
    • Callbacks
    • OAuth


  • Types
    • Primitives - Integer, Float, String, and Boolean
    • Collections - Arrays and Dictionaries
    • Classes and Structs
    • Enums
  • Functions
    • Global Functions
    • Methods
    • Nested Functions
    • Closures and Closure Expressions
  • Essential & Advanced Swift Features
    • Optionals
    • Initializers
    • Nested Types
    • Extensions
    • Generics
    • Advanced Operators and Overloading
    • Pattern Matching


  • Design patterns
    • MVC
    • Target Action
    • Delegation
    • Notifications
  • Projects
    • File Structure
    • Navigation
    • Build Settings
    • Property Lists
    • Bundles
  • Interface Builder
    • Storyboards
    • Size Classes
    • Autolayout
    • Xibs
    • Outlets and Actions
    • Tags
  • Debugging
    • Breakpoints
    • Logging
    • LLDB
    • Profiling Apps with Instruments
  • Testing
    • Unit Testing with XCTest
    • Optimizing Method Calls with Performance Tests


  • Collaboration-Based Environment
  • Pair Programming
  • Group Projects
  • Agile Work Environment
  • Cocoa Pods / Carthage
  • Source Control
    • Repositories
    • Forking
    • Cloning
    • Pull Requests
    • Collaborators
  • SDKs and Frameworks
    • Facebook
    • Twitter
    • Parse
    • Github
    • Stack Overflow

Learn with Stacked Modules

Concepts in each of our courses are taught using stacked modules, where a new concept is introduced in each class session, building upon what came before it. This is a challenging style that requires persistence, practice, and collaboration, but allows more concepts to be introduced over the length of the course. This method helps students learn and retain more information in a short period of time. Learn more about stacked modules »

Computer & Material Requirements

Students are required to bring their own Mac laptop with plenty of free space on the hard drive. By the first day of class, students will need:


Punctuality, participation in discussions, completion of assignments, and demonstration of professional courtesy to others are required, in accordance with our Code of Conduct. Attendance will be taken at the beginning of every class. Passing requires at least 90% attendance. Students should always contact the instructors ahead of time if they are unable to attend all or part of published class / lab hours.